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Digital Issue

Mobile Europe - Europe's Wireless Magazine

Mobile Europe

Features

15 October 2008 16:05

Enterprise Services: Device Management - Managing for the future

With a growing number of platforms to support, as well as an increasing demand for mobile access to enterprise applications, mobile device management may offer operators a useful USP in the corporate ICT market

15 October 2008 15:45

Enterprise Services: Business Strategy - Working the channel

Mobile operators have long sought out corporate and enterprise business, as it is profitable and loyal. Recent events prove that the strategy may at last be working

19 September 2008 09:36

RAN special focus - Evolution or revolution?

Long Term Evolution is the means by which the mobile industry hopes to dominate the broadband industry in the future. There has been rapid progress, yet LTE and 4G will raise questions for the industry beyond the technology. Investment cases, regulation and the business model have all yet to be fully addressed

10 September 2008 09:56

RAN special focus - CDMA's European future

Although the CDMA community continues to be frustrated by the lack of progress in the 450 and 800MHz bands across Western Europe, there are increasing opportunities for investment in the technology, Keith Dyer hears

08 September 2008 14:57

Viaccess advertorial - The challenge to secure mobile broadcast TV

With DVB H being acknowledged as the official standard for Mobile TV in Europe, the OMA BCast Smart Card Profile standard is the latest application framework to be released and promises a great number of advantages

08 September 2008 14:50

RAN Special Focus Femtocells - Standard approach set to boost femto market

Keith Dyer hears that femtocells can have a bright future if vendors can solve several pressing operator requirements

08 September 2008 14:04

Head-to-Head - Meeting the IM challenge

Two years after the launch of the GSMA's Personal Instant Messaging initiative, Mobile Europe talks to two of the key players in the instant messaging market to discover what progress has been made, and how operators are addressing

08 September 2008 13:38

Mobile gaming - When will the (Mobile) Games begin?

What other $5 billion industry in 2008, that only 5% of potential customers use, has its major progenitors losing money at a faster rate than ever? A perplexed Monty Munford investigates

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